Custom "Beta" Facility
tanks, and scientists in the bottling room, "beta" style.
intro scene with unused doors and crates.
infamous "beta bathroom". Re-textured walls and ceilings to match the
To make it a bit more challenging, I've added
more guards n the bathroom, and changed what stalls they start in.
was a balance of just how light to make the stone walls... In some of the beta
shots, the walls look almost pure white, which looks odd in some places.
with the first activation console.
walls look really light here right before the lockerroom.
lightened walls definitely add a a washed out, "retro" effect to the
caught up in a mix of gunfire in the hallway.
Some of the guards are posing
as labcoats, hoping to eliminate any unwanted spies...
in the hallway, with a scientist joining the action.
has been removed, giving the facility an overall unfinished look.
hallway with the lighter walls.
piece de resistance... Stacked Facility Bottling Tanks.
so much authenticity to the end of the mission.
in the bottling room as we rendezvous with 006.
look at the stacked tanks.
The mission objectives have even been updated
to require all 20 tanks to be destroyed in order complete the mission.
more Remote Mines for this mission...
is equipped with 10 Timed mines instead.
It's definitely more dangerous
to destroy the bottlink tanks with the Timed Mines... But as an MI6 Operative,
it goes with the territory.
exits the Facility, Mission Accomplished.
Bond is seen wearing the blue tux
in most "beta" screenshots, before other mission suits were designed/assigned.
the stone texture just light enough was important so it didn't look out of place
on the Runway. (The buildings and structures in the Runway use the same textures
as the Facility)